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import { ArgTypes, Canvas, Meta, Primary } from '@storybook/blocks';
import * as ButtonStories from './button.stories';
<Meta of={ButtonStories} />
# Button
<Primary />
## Kind
The button appearance can change depending on its kind.
### Primary
<Canvas of={ButtonStories.Primary} />
### Secondary (default)
<Canvas of={ButtonStories.Secondary} />
### Tertiary
<Canvas of={ButtonStories.Tertiary} />
### Neutral
<Canvas of={ButtonStories.Neutral} />
## States
It can either:
* be enabled,
* be disabled
* indicate a loading state,
* indicate a pressed state.
### Enabled (default)
<Canvas of={ButtonStories.Enabled} />
### Disabled
<Canvas of={ButtonStories.Disabled} />
### Loading
<Canvas of={ButtonStories.Loading} />
### Pressed
<Canvas of={ButtonStories.Pressed} />
## Shapes
It can either:
* be a circle,
* be a rectangle
* be a square,
* or conserves its initial shape.
### Circle
<Canvas of={ButtonStories.Circle} />
### Rectangle (default)
<Canvas of={ButtonStories.Rectangle} />
### Square
<Canvas of={ButtonStories.Square} />
### Initial
<Canvas of={ButtonStories.Initial} />
## Props
<ArgTypes of={ButtonStories} />
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