Prism.languages.sqf = Prism.languages.extend('clike', { string: { pattern: /"(?:(?:"")?[^"])*"(?!")|'(?:[^'])*'/, greedy: true, }, keyword: /\b(?:breakOut|breakTo|call|case|catch|default|do|echo|else|execFSM|execVM|exitWith|for|forEach|forEachMember|forEachMemberAgent|forEachMemberTeam|from|goto|if|nil|preprocessFile|preprocessFileLineNumbers|private|scopeName|spawn|step|switch|then|throw|to|try|while|with)\b/i, boolean: /\b(?:false|true)\b/i, function: /\b(?:abs|accTime|acos|action|actionIDs|actionKeys|actionKeysImages|actionKeysNames|actionKeysNamesArray|actionName|actionParams|activateAddons|activatedAddons|activateKey|add3DENConnection|add3DENEventHandler|add3DENLayer|addAction|addBackpack|addBackpackCargo|addBackpackCargoGlobal|addBackpackGlobal|addCamShake|addCuratorAddons|addCuratorCameraArea|addCuratorEditableObjects|addCuratorEditingArea|addCuratorPoints|addEditorObject|addEventHandler|addForce|addForceGeneratorRTD|addGoggles|addGroupIcon|addHandgunItem|addHeadgear|addItem|addItemCargo|addItemCargoGlobal|addItemPool|addItemToBackpack|addItemToUniform|addItemToVest|addLiveStats|addMagazine|addMagazineAmmoCargo|addMagazineCargo|addMagazineCargoGlobal|addMagazineGlobal|addMagazinePool|addMagazines|addMagazineTurret|addMenu|addMenuItem|addMissionEventHandler|addMPEventHandler|addMusicEventHandler|addOwnedMine|addPlayerScores|addPrimaryWeaponItem|addPublicVariableEventHandler|addRating|addResources|addScore|addScoreSide|addSecondaryWeaponItem|addSwitchableUnit|addTeamMember|addToRemainsCollector|addTorque|addUniform|addVehicle|addVest|addWaypoint|addWeapon|addWeaponCargo|addWeaponCargoGlobal|addWeaponGlobal|addWeaponItem|addWeaponPool|addWeaponTurret|admin|agent|agents|AGLToASL|aimedAtTarget|aimPos|airDensityCurveRTD|airDensityRTD|airplaneThrottle|airportSide|AISFinishHeal|alive|all3DENEntities|allAirports|allControls|allCurators|allCutLayers|allDead|allDeadMen|allDisplays|allGroups|allMapMarkers|allMines|allMissionObjects|allow3DMode|allowCrewInImmobile|allowCuratorLogicIgnoreAreas|allowDamage|allowDammage|allowFileOperations|allowFleeing|allowGetIn|allowSprint|allPlayers|allSimpleObjects|allSites|allTurrets|allUnits|allUnitsUAV|allVariables|ammo|ammoOnPylon|animate|animateBay|animateDoor|animatePylon|animateSource|animationNames|animationPhase|animationSourcePhase|animationState|append|apply|armoryPoints|arrayIntersect|asin|ASLToAGL|ASLToATL|assert|assignAsCargo|assignAsCargoIndex|assignAsCommander|assignAsDriver|assignAsGunner|assignAsTurret|assignCurator|assignedCargo|assignedCommander|assignedDriver|assignedGunner|assignedItems|assignedTarget|assignedTeam|assignedVehicle|assignedVehicleRole|assignItem|assignTeam|assignToAirport|atan|atan2|atg|ATLToASL|attachedObject|attachedObjects|attachedTo|attachObject|attachTo|attackEnabled|backpack|backpackCargo|backpackContainer|backpackItems|backpackMagazines|backpackSpaceFor|behaviour|benchmark|binocular|blufor|boundingBox|boundingBoxReal|boundingCenter|briefingName|buildingExit|buildingPos|buldozer_EnableRoadDiag|buldozer_IsEnabledRoadDiag|buldozer_LoadNewRoads|buldozer_reloadOperMap|buttonAction|buttonSetAction|cadetMode|callExtension|camCommand|camCommit|camCommitPrepared|camCommitted|camConstuctionSetParams|camCreate|camDestroy|cameraEffect|cameraEffectEnableHUD|cameraInterest|cameraOn|cameraView|campaignConfigFile|camPreload|camPreloaded|camPrepareBank|camPrepareDir|camPrepareDive|camPrepareFocus|camPrepareFov|camPrepareFovRange|camPreparePos|camPrepareRelPos|camPrepareTarget|camSetBank|camSetDir|camSetDive|camSetFocus|camSetFov|camSetFovRange|camSetPos|camSetRelPos|camSetTarget|camTarget|camUseNVG|canAdd|canAddItemToBackpack|canAddItemToUniform|canAddItemToVest|cancelSimpleTaskDestination|canFire|canMove|canSlingLoad|canStand|canSuspend|canTriggerDynamicSimulation|canUnloadInCombat|canVehicleCargo|captive|captiveNum|cbChecked|cbSetChecked|ceil|channelEnabled|cheatsEnabled|checkAIFeature|checkVisibility|civilian|className|clear3DENAttribute|clear3DENInventory|clearAllItemsFromBackpack|clearBackpackCargo|clearBackpackCargoGlobal|clearForcesRTD|clearGroupIcons|clearItemCargo|clearItemCargoGlobal|clearItemPool|clearMagazineCargo|clearMagazineCargoGlobal|clearMagazinePool|clearOverlay|clearRadio|clearVehicleInit|clearWeaponCargo|clearWeaponCargoGlobal|clearWeaponPool|clientOwner|closeDialog|closeDisplay|closeOverlay|collapseObjectTree|collect3DENHistory|collectiveRTD|combatMode|commandArtilleryFire|commandChat|commander|commandFire|commandFollow|commandFSM|commandGetOut|commandingMenu|commandMove|commandRadio|com
!(function (e) {
var t = { pattern: /^[;#].*/m, greedy: !0 },
n = '"(?:[^\r\n"\\\\]|\\\\(?:[^\r]|\r\n?))*"(?!\\S)';
Prism.languages.systemd = {
comment: t,
section: {
pattern: /^\[[^\n\r\[\]]*\](?=[ \t]*$)/m,
greedy: !0,
inside: {
punctuation: /^\[|\]$/,
'section-name': { pattern: /[\s\S]+/, alias: 'selector' },
},
},
key: { pattern: /^[^\s=]+(?=[ \t]*=)/m, greedy: !0, alias: 'attr-name' },
value: {
pattern: RegExp(
'(=[ \t]*(?!\\s))(?:' +
n +
'|(?=[^"\r\n]))(?:[^\\s\\\\]|[ \t]+(?:(?![ \t"])|' +
n +
')|\\\\[\r\n]+(?:[#;].*[\r\n]+)*(?![#;]))*'
),
lookbehind: !0,
greedy: !0,
alias: 'attr-value',
inside: {
comment: t,
quoted: { pattern: RegExp('(^|\\s)' + n), lookbehind: !0, greedy: !0 },
punctuation: /\\$/m,
boolean: { pattern: /^(?:false|no|off|on|true|yes)$/, greedy: !0 },
},
},
operator: /=/,
};
})();