import { ArgTypes, Canvas, Meta, Primary } from '@storybook/blocks';
import * as ButtonStories from './button.stories';

<Meta of={ButtonStories} />

# Button

<Primary />

## Kind

The button appearance can change depending on its kind.

### Primary

<Canvas of={ButtonStories.Primary} />

### Secondary (default)

<Canvas of={ButtonStories.Secondary} />

### Tertiary

<Canvas of={ButtonStories.Tertiary} />

### Neutral

<Canvas of={ButtonStories.Neutral} />

## States

It can either:
* be enabled,
* be disabled
* indicate a loading state,
* indicate a pressed state.

### Enabled (default)

<Canvas of={ButtonStories.Enabled} />

### Disabled

<Canvas of={ButtonStories.Disabled} />

### Loading

<Canvas of={ButtonStories.Loading} />

### Pressed

<Canvas of={ButtonStories.Pressed} />

## Shapes

It can either:
* be a circle,
* be a rectangle
* be a square,
* or conserves its initial shape.

### Circle

<Canvas of={ButtonStories.Circle} />

### Rectangle (default)

<Canvas of={ButtonStories.Rectangle} />

### Square

<Canvas of={ButtonStories.Square} />

### Initial

<Canvas of={ButtonStories.Initial} />

## Props

<ArgTypes of={ButtonStories} />
